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Top 15 Best osmo pizza co game Reviews

Top 15 Best osmo pizza co game in 2022 Comparison Table

SaleBestseller No. 1
Osmo - Pizza Co. - Ages 5-12 - Communication Skills & Math - Learning Game - STEM Toy - For iPad or Fire Tablet (Osmo Base Required)
  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co.
SaleBestseller No. 2
Osmo - Pizza Co. Game (Ages 5-12) + Detective Agency: A Search & Find Mystery Game Bundle (Ages 5-12) for iPad or Fire Tablet Base Required
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning.
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co.
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
SaleBestseller No. 3
Osmo - Creative Starter Kit for iPad (Ages 5-10) + Pizza Co. Game Bundle (Ages 5-12) iPad Base Included
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
  • AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning.
  • TEACHING: Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), creative drawing skills (Masterpiece).
  • WHAT'S IN THE BOX: Osmo Base for iPad, new Creative Board, 4 dry erase markers, microfiber eraser pouch, Stackable storage for each game & 3 Game Apps: Monster, Newton, and Masterpiece.
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
Bestseller No. 4
Osmo - Pizza Co. Game (Ages 5-12) New Base for iPad Bundle - 2 Hands-On Learning Games iPad Base Included
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning.
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co.
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
Bestseller No. 5
Osmo - Base for Fire Tablet - 2 Hands-On Learning Games + Pizza Co. Game Bundle (Ages 5-12) Fire Tablet Base Included
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & a Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
  • CAPABILITY: Games are designed for beginner to expert levels. Osmo enables the continuation of learning.
  • TEACHING: Use the Osmo Base for Fire Tablet to play any of the Osmo games. An Osmo Base is required for game use. Ships with two games, problem solving/early physics (Newton) and creative drawing skills (Masterpiece).
  • WHAT'S IN THE BOX: Osmo Base for Fire Tablet & 2 Game Apps: Masterpiece & Newton.
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
Bestseller No. 6
Osmo - Genius Kit for Fire Tablet - 5 Hands-On Learning Games (Ages 6-10) + Pizza Co. Game Bundle (Ages 5-12) Fire Tablet Base Included
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & a Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
  • AGE & CAPABILITY: Ages 5-12+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning.
  • TEACHING: Shapes & placing in designs (Tangram), problem solving/early physics (Newton), creative drawing skills (Masterpiece), counting with numbers/dice (Numbers), letters, spelling & vocabulary (Words). Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
  • WHAT'S IN THE BOX: Osmo Base for Fire Tablet, Tangram pieces, Numbers tiles, Words tiles, Stackable storage for each game & 5 Game Apps: Numbers, Tangram, Words, Newton, and Masterpiece. Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co.
  • OSMO PROMISE: Designed with fun & learning in mind, in Palo Alto, California. 90 day Warranty. A Fire Tablet and Osmo Base for Fire Tablet (Fire Tablet is not included) are required to play.
Bestseller No. 7
Osmo - Pizza Co. Game - Ages 5-12 - Communication Skills & Mental Math - for iPad 2,4,Air,Mini, Pro Tablet Base Included
  • OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad bringing a child's game pieces & actions to life (No WiFi necessary for game play).
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. OSMO enables the continuation of learning. Track game progress, using child game profiles, on a parent app.
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn how your business is profitable. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co. Osmo Base.
  • OSMO PROMISE: Designed with fun & learning in mind, in Palo Alto, California. 90 day Warranty. An iPad and OSMO Base (OSMO Base included) are required to play. Compatible with iPad 2-6, iPad Mini 1-4, iPad Air 1-2, iPad Pro 9.7 & 10.5 inch, 7th Generation Fire 7, HD 8, HD 10, 8th Generation Fire HD 8, 9th Generation HD 7. This includes all Kids Edition tablets. Osmo is not compatible with tablet cases.
Bestseller No. 8
Osmo - Pizza Co. Plus Monster- Ages 5-12 - Communication Skills & Math - Learning Game - for iPad or Fire Tablet (Osmo Base Required)
  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
Bestseller No. 9
Osmo - Pizza Co. Game Bundle (Ages 5-12) + Genius Kit for iPad Bundle (Osmo iPad Base Included)
  • Five award-winning games that transform your iPad into a hands-on learning tool
Bestseller No. 10
Osmo Pizza Co.
  • Social emotional learning
  • Teaches fundamentals of handling money
  • Simulates running your own business
  • English (Publication Language)
Bestseller No. 11
Osmo Detective Agency
  • Get hands-on with the clues using osmo magic!
  • Search for hundreds of clues and solve mysteries using your magnifying glass and the maps.
  • Master new skills with every mystery!
  • Learn about geography, landmarks, and local culture β€” clues are everywhere! Bring your critical thinking into play, as you connect the dots and unravel the mystery!
  • Explore eight exciting maps, including Paris, New York City, Beijing, Sydney, Rio de Janeiro, and Cairo, Osmo Town, and The World!
Bestseller No. 12
Osmo - Pizza Co. Starter Kit for iPad - Ages 5-12 - Communication Skills & Math iPad Base Included
  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base for iPad is included, an iPad is not included, both are required for game play.
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co. ).
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Osmo Base & Reflector for iPad, pizza/tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co.
SaleBestseller No. 13
Osmo - Genius Starter Kit for iPad - 5 Educational Learning Games - Ages 6-10 - Math, Spelling, Creativity & More - STEM Toy (Osmo iPad Base Included)
  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
  • TEACHING: Arrange over 100+ puzzle designs/pieces to match on-screen shapes (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw anything with creative drawing skills (Masterpiece), add, count, subtract & multiply tiles to pop the number bubbles solving math equations (Numbers), learn spelling & vocabulary with on-screen images & skill level selection (Words).
  • SKILLS LEARNED: Visual problem-solving skills, puzzles, math, addition, counting, subtraction, multiplication, geography, marine biology, freehand drawing, gain listening skills, reading, learn physics & improve spelling & vocabulary. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Osmo Base & Reflector for iPad, Tangram pieces, Numbers tiles, Words tiles, Stackable storage for each game & 5 Game Apps: Numbers, Tangram, Words, Newton, and Masterpiece.
SaleBestseller No. 14
Osmo - Detective Agency - Ages 5-12 - Solve Global Mysteries - STEM Toy - For iPad or Fire Tablet (Osmo Base Required)
  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
  • TEACHING: Use a game piece magnifying glass, search for landmarks around the world while also learning trivia facts about geography, culture, and history (Detective Agency).
  • SKILLS LEARNED: Critical thinking, geography, history, international landmarks, learn about local cultures, listening, observation & solve mysteries. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: 4 double-sided maps, Map holder, & Magnifying glass & 1 Game App: Detective Agency.
Bestseller No. 15
Osmo - Math Wizard and the Enchanted World Games iPad & Fire Tablet - Ages 6-8/Grades 1 - 2 - Foundations of Multiplication - Curriculum-Inspired - STEM Toy (Osmo Base Required) (Amazon Exclusive)
  • CURRICULUM-INSPIRED LEARNING: Learn advanced addition, understand multiplication as repeated addition, and practice skills through hands-on play on a math adventure! Real-time targeted teaching tips help kids learn through experimentation and build confidence. Adults are able to adjust the difficulty of the game based on the child's ability. Self-paced play means kids have time to master a concept before progressing to new material. (No WiFi necessary to play). Requires an iPad or Fire Tablet plus the Osmo Base for iPad or Fire Tablet to play (not included).
  • TEACHING: Race to create power smoothies and unlock new levels over two games! In Juice Team, boost your math skills while giving your team the magic fuel they need to take home the gold. In Bento, make lunches for athletes using strategies & math to earn points and move your character along the path. Learn new skills or get more practice with repeated addition, addition/subtraction equation using three whole numbers, math organization, and solving the same problem in multiple ways.
  • SKILLS LEARNED: Studies show that active learning can boost critical thinking skills, information retention, motivation and interpersonal skills. By incorporating physical game pieces, Osmo ensures kids learn advanced addition, subtraction and early multiplication by doing. As a bonus, you'll get access to free games that teach addition, comparisons, analytical skills and more.
  • AGE & CAPABILITY: Ages 6-8 (1st & 2nd grades). Games are designed for beginner to expert levels.
  • WHAT'S IN THE BOX: 1 Lunchbox Mat, 22 Fruit Pieces (Various quantity of fruit on pieces), 1 Juice Mat, 12 Fruit Strips, 1 Magic Token, 1 Game App: Osmo Math Wizard.
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Our Best Choice: Osmo – Pizza Co. Game (Ages 5-12) + Detective Agency: A Search & Find Mystery Game Bundle (Ages 5-12) for iPad or Fire Tablet Base Required


Our rating:4.9 out of 5 stars (4.9 / 5)





From the manufacturer

Amazon Toy Catalog Wishlist wish list 2021 holiday gift guide for students for teachers active Amazon Toy Catalog Wishlist wish list 2021 holiday gift guide for students for teachers active

 fraction drawings grader course imagine critical thinking challenge playing coders AR Powered kits Augmented Reality math manipulatives 1st grade 2nd grade 1 Learning Through Play 2 Active Learning

mathematical intelligence solve real world problems make believe business customer skills

Active Learning

Learn math through hands-on play

Gain math confidence on an adventure. Teaching tips individualized to the child’s performance.

curriculum STEAM juegos educativos para ninos stress toys for kids Develop motor skills

Active Learning

Modern day tangram

Arrange tangible puzzle pieces into matching on-screen shapes.

games stem kids learning fun games learning ecuations educations products Comprehension abilities

Active Learning

Cooking up math & money skills

Make pizza for customers, collect payment & make change & learn the profitability of your business.

english grammer grammer building blocks arithmetic linguistic comprehension problem-solving

Active Learning

Interactive letter recognition

An interactive letter, spelling & vocabulary game – with built in fun.

english grammer grammer building blocks arithmetic linguistic comprehension problem-solving

Active Learning

Creative drawing & problem solving

Travel on an adventure & solve story problems with personal drawings brought to life instantly.

1 Math 2 Puzzles 3 Business 4 Spelling 5 Drawing

Osmo Learning Made Fun

Learn Through Hands-On Play!

Fuel your child’s interest in reading, math, creativity, and more with play-based games!

Osmo is Loved by Teachers!

Osmo is Changing the Way Students Collaborate, Communicate & Create

Educational toys revolutionize technology use in the classroom, enhancing all subjects by combining hands-on activities with engaging applications. With Osmo, students engage longer and build a better collaborative learning environment.

Osmo is Loved by Parents!

Active Screen Time

Transforming how children learn – Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process.

Kids love osmo engagement learning growing discovery of new games and adventures for all ages

Learning Through Play

Fun & Educational Screen Time

“I’m playing a real game & not just a game on the iPad. It brings us on an adventure.” 8 year child

Schools and teachers love osmo schools use osmo to extend their teaching by example and learning

In over 45,000 classrooms

Teachers Love Osmo

“The use of manipulatives enhances the educational experiences.” Educator, Matthew Murray

Parents love that schools love osmo and parents want children to continue to learn through good toys

Created in 2013

Experience Hands-on Learning

“…she was learning math without even realizing it.” Osmo parent of a 6 year old

osmo is always testing games to ensure that the best learning is happening enjoying learning young

Osmo Learning System

Using Physical Game Pieces with Digital Technology

Is your child a music lover, coder, drawer, or aspiring mathematician? Educational games to inspire.

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Learning for Ages 3-12+

Developed by Parents, Teachers & Engineers

Educational toys lets children supplement school learning through active learning experiences.

1 Kids Love Osmo 2 Schools Love Osmo 3 Parents Love Osmo 4 What is Osmo? 5 For the Love of Learning

OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child’s game pieces & actions to life (No WiFi necessary for game play).
AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning.
TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
WHAT’S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co.
TEACHING: Use a game piece magnifying glass, search for landmarks around the world while also learning trivia facts about geography, culture, and history (Detective Agency).
WHAT’S IN THE BOX: 4 double-sided maps, Map holder, & Magnifying glass & 1 Game App: Detective Agency.

About Paul S. Brunet

Known as the "Tech Lover", Paul is an expert of current and trending technology. Here at TinyGrab, he makes "tech" easy to understand for the average person.

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